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Joe Diamond
250px
Set
Core Set
Health 12
Sanity 8
Skill Points 3
Strength 5
Marksmanship 6
Dexterity 5
Starting Items
.45 Automatics
Strength 6
Marksmanship 6
Dexterity 6
Starting Items
Magnifying Glass
Intellect 6
Willpower 5
Lore 3
Luck 3
Special Ability
Action: Once per game, choose a monster in your space and test your Luck.
Pass: Kill the monster.
Fail: Nothing happens.
Intellect 5
Willpower 7
Lore 1
Luck 2
Special Ability
Once per game, when you reveal a Clue card while exploring, gain 3 skill points.
Joe Diamond
The Private Eye
250px
Set
Core Set
Sanity Stamina
4 6
Special Ability
Hunches: Each time Joe spends 1 clue token, he gains a second free reroll (as though he had spent a second clue token).
Starting Items
ES-Icon CommonES-Icon Clue

Joe Diamond is an Investigator that appears in the Mansions of Madness Core Set and Elder Sign Core Set.

FIFTY DOLLARS PER DAY, PLUS EXPENSESEdit

Joe Diamond is a private investigator with a reputation for handling cases that everyone else regards as supernatural nonsense. He's thorough in his investigations, and he's no one to be trifled with. His services have been employed by the wealthy as well as those down on their luck. No case is too large, too small, too strange, or too dangerous. In his experience, things start getting nasty right when you start reaching the truth, and that's exactly where he likes to be.[1]

ArtworkEdit

The Mansions of Madness: Core Set and Elder Sign: Core Set Investigator cards for Joe Diamond use an illustration[Which?] from UT-128: Freelance Agent by Paul Allen Ballard.

Notes and referencesEdit

  1. Mansions of Madness: Core Set — Joe Diamond Investigator Card

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